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Flash > Macromedia Flash Pro 8 Advanced: ActionScript Training

Macromedia Flash Pro 8 Advanced: ActionScript Training

Macromedia Flash Pro 8 Advanced: ActionScript Training

Learn how to unleash your creative potential with the Flash advanced tutorials onthe industry's most advanced authoring environment for creatinginteractive websites. You will learn scripting basics and then diveinto how ActionScript works and how and where to include it in yourapplications.


  • Format - 2 DVD-ROMs
  • Duration - 11 Hours of Intermediate to Advanced Training
  • Platform - Windows & Mac OS
    View Course Outline below for more information

  • Course Outline

    Part 1 - Exploring ActionScript

    1. GETTING STARTED (1:05:12 min)
    Lesson 1: The Trace Function & Comments
    Lesson 2: ActionScript Preferences & the Check Syntax Button
    Lesson 3: The Actions Panel
    Lesson 4: Creating a Variable
    Lesson 5: Identifying & Measuring Movie Clips
    Lesson 6: Accessing the Values of Movie Clip Properties
    Lesson 7: Changing the Properties of Other Movie Clips
    Lesson 8: Adding Dynamic Text & Buttons
    Lesson 9: Using the TextField.text Property of Dynamic Text
    Lesson 10: Best Practices for Working with String & Number Variables
    Lesson 11: Using Script Assist to Attach Script to a Button
    Lesson 12: Keeping Your Script Organized
    Lesson 13: Connecting All the Actions Together
    2. ACTIONSCRIPT SYNTAX & STRUCTURE (1:07:46 min)
    Lesson 1: Changing the Position and Size of an Object
    Lesson 2: Introducing Dot Syntax
    Lesson 3: Using the Movie Explorer
    Lesson 4: Placing Objects Inside Other Objects Using Paths
    Lesson 5: Comparing Absolute vs. Relative Paths
    Lesson 6: Altering the Parent of an Object
    Lesson 7: Using the Insert a Target Path Tool
    Lesson 8: De.ning Classes, Objects, Properties, Methods, & Events
    Lesson 9: Adding an Event Handler to a Movie Clip
    Lesson 10: Making Things Easier by Declaring Object Types
    Lesson 11: Building a Button
    Lesson 12: Using a Method to Add a Speci.c Action to a utton
    Lesson 13: Understanding the Purpose of Objects e.g. Date
    Lesson 14: Using Various Methods to Obtain Speci.c Date Data
    Lesson 15: Creating a Named Dynamic Text Field
    3. TEXT & FORM HANDLING (54:20 min)
    Lesson 1: Creating Dynamic Text Fields from Static Text
    Lesson 2: Using ActionScript to Insert Text into a Field
    Lesson 3: Modifying TextField Properties to Size & Wrap Text
    Lesson 4: Overview of Creating Text Fields with ActionScript
    Lesson 5: Creating New Text Fields with ActionScript
    Lesson 6: Changing Text Color with ActionScript
    Lesson 7: Changing Text Properties with a TextFormat Object
    Lesson 8: Using setNewTextFormat, Grouping Scripts & Auto Format
    Lesson 9: Embedding Fonts into a Flash Movie
    Lesson 10: Creating Input Text Fields
    Lesson 11: Retrieving Data from Input Fields
    Lesson 12: Exporting Data to a Website via URL
    Lesson 13: Adding Navigation Between the Form & Home Text
    4. WORKING ON EXTERNAL DATA (1:11:43 min)
    Lesson 1: Importing Data from a Text File Using a LoadVars Object
    Lesson 2: Accessing Variables in a Text File
    Lesson 3: Setting Up How the Data Displays on Screen
    Lesson 4: Setting Up a Navigation System to Access Variables
    Lesson 5: Introducing Components
    Lesson 6: Setting Parameters & Using ActionScript to Load Lables
    Lesson 7: Using a TextArea Component
    Lesson 8: Linking the ComboBox Data to the TextArea Data
    Lesson 9: Setting Up an XMLConnector to Bring in Data
    Lesson 10: Setting Up a Binding in the Component Inspector
    Lesson 11: Binding an Array of Data to the ComboBox
    Lesson 12: Binding the Description to the ComboBox
    Lesson 13: Assigning the Default Value for the Selected Index
    Lesson 14: Adding Areas & Setting Up Their Bindings
    Lesson 15: Using a Loader Component to Load Graphics
    Lesson 16: Adding Image Loaders for the Sun & Water Indicators
    Lesson 17: Changing Styles with ActionScript
    5. ANIMATING WITH ACTIONSCRIPT (1:19:44 min)
    Lesson 1: Creating Simple Animations with ActionScript
    Lesson 2: Using Buttons to Play & Stop Animations
    Lesson 3: Writing Script to Control the Alpha of a Movie Clip
    Lesson 4: Using a Conditional Statement to Create Smarter Animations
    Lesson 5: Creating a Reusable Function
    Lesson 6: Adjusting the Speed of the Animation
    Lesson 7: Creating Buttons to Fade In & Out
    Lesson 8: Varying the Speed of an Animation
    Lesson 9: Creating & Using Functions
    Lesson 10: Animating with the SetInterval Function
    Lesson 11: Animating with Transitions
    Lesson 12: Animating with the Easing Parameter
    Lesson 13: Adding Tweens to an Animation
    Lesson 14: Comparing Di.erent Methods of Tweening
    Lesson 15: Final Comments & Credits
         

     

    Part 2 - Putting ActionScript to Work

    1. MAKING FLASH WEBSITE STRUCTURES (1:08:14 min)
    Lesson 1: Setting Up a Basic Slide Presentation
    Lesson 2: Masking JPEGs to Use as Background Images
    Lesson 3: Setting Up a Reusable Text Animation
    Lesson 4: Creating New Slide Screens Using Established Layout
    Lesson 5: Adjusting the Text Background to Match the Text
    Lesson 6: Working with Form Screens
    Lesson 7: Creating Buttons Based on ActionScript
    Lesson 8: Using ActionScript to Add Styles to Buttons
    Lesson 9: Using ActionScript to Set Up Button Behaviors
    Lesson 10: Using Tween Classes to Create a Tracking Pointer
    Lesson 11: Using the Go To Slide Method
    2. BUILDING A BASIC GAME (55:48 min)
    Lesson 1: Placing the Button & the Bubble
    Lesson 2: Using the Math Function for Random Placement
    Lesson 3: Using the Duplicate Movie Clip Function
    Lesson 4: Storing the Movement of a Bubble in an "initObject"
    Lesson 5: Making the Bubbles Move Randomly
    Lesson 6: Staying Inside a Frame with Conditional Statements
    Lesson 7: Setting Up a hitTest
    Lesson 8: Rotation, Alpha & Unloading the MovieClips
    Lesson 9: Making the Pin a Dragable Element
    Lesson 10: Creating More Bubbles with "for" Statements
    Lesson 11: Adding a Sound Object
    Lesson 12: Adding the Score & Starting Position of the Pin
    3. MORE GAME STRUCTURES (57:44 min)
    Lesson 1: Setting Up the Key Command
    Lesson 2: Creating Variables & Instances to Control Motion
    Lesson 3: Creating a Function to Listen to Keyboard Commands
    Lesson 4: Using the Attach Move Method
    Lesson 5: Creating an Init Bullet to Shoot from the Gun
    Lesson 6: Removing Unused Movie Clips
    Lesson 7: Creating an Init Function for the Aliens
    Lesson 8: Setting Up the Alien Movement
    Lesson 9: Using the Hit Test Method for Movie Clip Collision
    Lesson 10: Setting Up Sounds & Explosions on Contact
    Lesson 11: Setting Up Hits & Misses
    4. CONTROLLING VIDEO WITH ACTIONSCRIPT (59:42 min)
    Lesson 1: Importing Video & Changing Parameters
    Lesson 2: Managing Video Playback Options
    Lesson 3: Accessing the Control Bar & Video Content
    Lesson 4: Building a Control Bar & Customizing Buttons
    Lesson 5: Setting Up a Video Playlist
    Lesson 6: Placing Cue Points in the Video
    Lesson 7: Using Listener Objects to Get Data from a Cue Point
    Lesson 8: Animating Movie Clips to Sync with Cue Points
    Lesson 9: Setting Up Video & XML Files for Closed Captioning
    Lesson 10: Parsing the XML File
    Lesson 11: Setting up a "for" Loop
    Lesson 12: Assigning the Caption Text to the Cue Points
    5. PUTTING IT ALL TOGETHER (1:00:02 min)
    Lesson 1: Formatting a Slideshow in ActionScript
    Lesson 2: Extracting Data from an XML File
    Lesson 3: Adding Thumbnails into a Flash Movie
    Lesson 4: Perfecting Rollovers with Nesting & Tweening
    Lesson 5: Building a Function to Generalize Script
    Lesson 6: Loading Mulitple Images Using a Single Function
    Lesson 7: Arranging Thumbnail Positions in a Flash Movie
    Lesson 8: Using a SetInterval Function to Animate Images
    Lesson 9: Coordinating Animation with the User's Mouse Movement